Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/USoundSubmix
Description
Sets the output volume of the submix in linear gain. This dynamic level acts as a multiplier on the DryLevel property of this submix.
| Name | SetSubmixDryLevel |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Sound/SoundSubmix.h |
| Include Path | #include "Sound/SoundSubmix.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SoundSubmix.cpp |
UFUNCTION (BlueprintCallable, Category="Audio",
Meta=(WorldContext="WorldContextObject", DisplayName="SetSubmixDryLevel (linear gain)"))
void SetSubmixDryLevel
(
const UObject * WorldContextObject,
float InDryLevel
)