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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/USoundNode
Description
Set the entire Child Node array directly, allows GraphNodes to fully control node layout. Can be overwritten to set up additional parameters that are tied to children.
Derived Overrides
- USoundNodeConcatenator::SetChildNodes
- USoundNodeDistanceCrossFade::SetChildNodes
- USoundNodeGroupControl::SetChildNodes
- USoundNodeMixer::SetChildNodes
- USoundNodeRandom::SetChildNodes
| Name | SetChildNodes |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Sound/SoundNode.h |
| Include Path | #include "Sound/SoundNode.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SoundNode.cpp |
virtual void SetChildNodes
(
TArray < USoundNode * > & InChildNodes
)