Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/USoundBase
Description
Returns whether or not this sound is looping. TODO: Deprecate this to only use IsOneshot() in a MetaSound world.
| Name | IsLooping |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Sound/SoundBase.h |
| Include Path | #include "Sound/SoundBase.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SoundBase.cpp |
virtual bool IsLooping() const