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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/USkyLightComponent
Description
Sets the angle of the cubemap used when SourceType is set to SpecifiedCubemap and it is non static. It will cause the skylight to update on the next tick.
| Name | SetSourceCubemapAngle |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/SkyLightComponent.h |
| Include Path | #include "Components/SkyLightComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/SkyLightComponent.cpp |
UFUNCTION (BlueprintCallable, Category="Rendering|Components|SkyLight")
void SetSourceCubemapAngle
(
float NewValue
)