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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/USkinnedMeshComponent
Description
Refresh the external morph target weight buffers. This makes sure the amount of morph sets and number of weights are valid.
| Name | RefreshExternalMorphTargetWeights |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/SkinnedMeshComponent.h |
| Include Path | #include "Components/SkinnedMeshComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/SkinnedMeshComponent.cpp |
void RefreshExternalMorphTargetWeights
(
bool bZeroOldWeights
)