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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/USkinnedMeshComponent
| Name | FRenderStateLockScope |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/SkinnedMeshComponent.h |
| Include Path | #include "Components/SkinnedMeshComponent.h" |
Syntax
class FRenderStateLockScope
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRenderStateLockScope
(
USkinnedMeshComponent* InComponent |
Components/SkinnedMeshComponent.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Lock | UE::TScopeLock< UE::FRecursiveMutex > | Components/SkinnedMeshComponent.h |