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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/USkinnedAsset
Description
True if this mesh LOD needs to keep it's data on CPU. USkinnedAsset interface.
Derived Overrides
| Name | NeedCPUData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/SkinnedAsset.h |
| Include Path | #include "Engine/SkinnedAsset.h" |
virtual bool NeedCPUData
(
int32 LODIndex
) const