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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/USkinnedAsset
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FSkeletalMeshLODInfo * GetLODInfo
(
int32 Index |
Return the LOD information for the specified LOD index. | Engine/SkinnedAsset.h | |
virtual const FSkeletalMeshLODInfo * GetLODInfo
(
int32 Index |
Engine/SkinnedAsset.h |
GetLODInfo(int32)
Description
Return the LOD information for the specified LOD index.
| Name | GetLODInfo |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/SkinnedAsset.h |
| Include Path | #include "Engine/SkinnedAsset.h" |
virtual FSkeletalMeshLODInfo * GetLODInfo
(
int32 Index
)
GetLODInfo(int32)
| Name | GetLODInfo |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/SkinnedAsset.h |
| Include Path | #include "Engine/SkinnedAsset.h" |
virtual const FSkeletalMeshLODInfo * GetLODInfo
(
int32 Index
) const