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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/USkeleton
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void RemoveCompatibleSkeleton
(
const USkeleton* SourceSkeleton |
Animation/Skeleton.h | ||
void RemoveCompatibleSkeleton
(
const TSoftObjectPtr< USkeleton >& SourceSkeleton |
Animation/Skeleton.h |
RemoveCompatibleSkeleton(const USkeleton *)
| Name | RemoveCompatibleSkeleton |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/Skeleton.h |
| Include Path | #include "Animation/Skeleton.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/Skeleton.cpp |
void RemoveCompatibleSkeleton
(
const USkeleton * SourceSkeleton
)
RemoveCompatibleSkeleton(const TSoftObjectPtr< USkeleton > &)
| Name | RemoveCompatibleSkeleton |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/Skeleton.h |
| Include Path | #include "Animation/Skeleton.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/Skeleton.cpp |
void RemoveCompatibleSkeleton
(
const TSoftObjectPtr < USkeleton > & SourceSkeleton
)