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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/USkeleton
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void CollectAnimationNotifies () |
Animation/Skeleton.h | ||
void CollectAnimationNotifies
(
TArray< FName >& OutNotifies |
Collect animation notifies that are referenced in all animations that use this skeleton (uses the asset registry). | Animation/Skeleton.h |
CollectAnimationNotifies()
| Name | CollectAnimationNotifies |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/Skeleton.h |
| Include Path | #include "Animation/Skeleton.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/Skeleton.cpp |
void CollectAnimationNotifies()
CollectAnimationNotifies(TArray< FName > &)
Description
Collect animation notifies that are referenced in all animations that use this skeleton (uses the asset registry).
| Name | CollectAnimationNotifies |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/Skeleton.h |
| Include Path | #include "Animation/Skeleton.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/Skeleton.cpp |
void CollectAnimationNotifies
(
TArray < FName > & OutNotifies
) const
Parameters
| Name | Remarks |
|---|---|
| OutNotifies | All the notifies that were found |