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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/USkeletalMeshSocket
Description
Utility that returns the current matrix for this socket. Returns false if socket was not valid (bone not found etc)
| Name | GetSocketMatrix |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMeshSocket.h |
| Include Path | #include "Engine/SkeletalMeshSocket.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SkeletalMesh.cpp |
bool GetSocketMatrix
(
FMatrix & OutMatrix,
const class USkeletalMeshComponent * SkelComp
) const