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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/USkeletalMeshComponent
Description
Look up all bodies for broken constraints. Makes sure child bodies of a broken constraints are not fixed and using bone springs, and child joints not motorized.
| Name | UpdateMeshForBrokenConstraints |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h |
| Include Path | #include "Components/SkeletalMeshComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SkeletalMeshComponentPhysics.cpp |
void UpdateMeshForBrokenConstraints()