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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/USkeletalMeshComponent
Description
Stops simulating clothing, but does not show clothing ref pose. Keeps the last known simulation state
| Name | SuspendClothingSimulation |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h |
| Include Path | #include "Components/SkeletalMeshComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/SkeletalMeshComponent.cpp |
UFUNCTION (BlueprintCallable, Category="Clothing", Meta=(UnsafeDuringActorConstruction))
void SuspendClothingSimulation()