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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/USkeletalMeshComponent
Description
Sets whether the post process blueprint is currently running for this component. If it is not currently running, and is set to run, the instance will be reinitialized
| Name | SetDisablePostProcessBlueprint |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h |
| Include Path | #include "Components/SkeletalMeshComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/SkeletalMeshComponent.cpp |
UFUNCTION (BlueprintSetter)
void SetDisablePostProcessBlueprint
(
bool bInDisablePostProcess
)