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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/USkeletalMesh
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TArray< FSkeletalMeshLODInfo > & GetLODInfoArray () |
Returns whole array of LODInfo non-const. | Engine/SkeletalMesh.h | |
virtual const TArray< FSkeletalMeshLODInfo > & GetLODInfoArray () |
Returns whole array of LODInfo const. USkinnedAsset interface. | Engine/SkeletalMesh.h |
GetLODInfoArray()
Description
Returns whole array of LODInfo non-const. USkinnedAsset interface.
| Name | GetLODInfoArray |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMesh.h |
| Include Path | #include "Engine/SkeletalMesh.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SkeletalMesh.cpp |
virtual TArray < FSkeletalMeshLODInfo > & GetLODInfoArray()
GetLODInfoArray()
Description
Returns whole array of LODInfo const. USkinnedAsset interface.
| Name | GetLODInfoArray |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMesh.h |
| Include Path | #include "Engine/SkeletalMesh.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SkeletalMesh.cpp |
virtual const TArray < FSkeletalMeshLODInfo > & GetLODInfoArray() const