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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/USkeletalMesh
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 GetClothingAssetIndex
(
UClothingAssetBase* InAsset |
Get the index in the clothing asset array for a given asset (INDEX_NONE if InAsset isn't in the array) | Engine/SkeletalMesh.h | |
int32 GetClothingAssetIndex
(
const FGuid& InAssetGuid |
Get the index in the clothing asset array for a given asset GUID (INDEX_NONE if there is no match) | Engine/SkeletalMesh.h |
GetClothingAssetIndex(UClothingAssetBase *)
Description
Get the index in the clothing asset array for a given asset (INDEX_NONE if InAsset isn't in the array)
| Name | GetClothingAssetIndex |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMesh.h |
| Include Path | #include "Engine/SkeletalMesh.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SkeletalMesh.cpp |
int32 GetClothingAssetIndex
(
UClothingAssetBase * InAsset
) const
GetClothingAssetIndex(const FGuid &)
Description
Get the index in the clothing asset array for a given asset GUID (INDEX_NONE if there is no match)
| Name | GetClothingAssetIndex |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMesh.h |
| Include Path | #include "Engine/SkeletalMesh.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SkeletalMesh.cpp |
int32 GetClothingAssetIndex
(
const FGuid & InAssetGuid
) const