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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/USceneComponent
Description
Sets the value of RelativeScale3D without causing other side effects to this instance.
You should not use this method. The standard SetRelativeScale3D variants should be used.
| Name | SetRelativeScale3D_Direct |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h |
| Include Path | #include "Components/SceneComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/SceneComponent.cpp |
void SetRelativeScale3D_Direct
(
const FVector NewRelativeScale3D
)