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Description
Internal helper, for use from MoveComponent(). Special codepath since the normal setters call MoveComponent.
| Name | InternalSetWorldLocationAndRotation |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h |
| Include Path | #include "Components/SceneComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/SceneComponent.cpp |
bool InternalSetWorldLocationAndRotation
(
FVector NewLocation,
const FQuat & NewQuat,
bool bNoPhysics,
ETeleportType Teleport
)
: true if location or rotation was changed.