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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/USceneComponent
Description
Returns the current scoped movement update, or NULL if there is none.
| Name | GetCurrentScopedMovement |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h |
| Include Path | #include "Components/SceneComponent.h" |
FScopedMovementUpdate * GetCurrentScopedMovement() const