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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/USceneCaptureComponentCube
Description
Render the scene to the texture the next time the main view is rendered. If r.SceneCapture.CullByDetailMode is set, nothing will happen if DetailMode is higher than r.DetailMode.
| Name | CaptureSceneDeferred |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/SceneCaptureComponentCube.h |
| Include Path | #include "Components/SceneCaptureComponentCube.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/SceneCaptureComponent.cpp |
void CaptureSceneDeferred()