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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/USCS_Node
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
USceneComponent * GetParentComponentTemplate
(
UBlueprint* InBlueprint |
Finds and returns the parent component template through the given Blueprint | Engine/SCS_Node.h | |
USceneComponent * GetParentComponentTemplate
(
UBlueprintGeneratedClass* BPGC |
Finds and returns the parent component template through the given BPGC | Engine/SCS_Node.h |
GetParentComponentTemplate(UBlueprint *)
Description
Finds and returns the parent component template through the given Blueprint
| Name | GetParentComponentTemplate |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/SCS_Node.h |
| Include Path | #include "Engine/SCS_Node.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SCS_Node.cpp |
USceneComponent * GetParentComponentTemplate
(
UBlueprint * InBlueprint
) const
GetParentComponentTemplate(UBlueprintGeneratedClass *)
Description
Finds and returns the parent component template through the given BPGC
| Name | GetParentComponentTemplate |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/SCS_Node.h |
| Include Path | #include "Engine/SCS_Node.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SCS_Node.cpp |
USceneComponent * GetParentComponentTemplate
(
UBlueprintGeneratedClass * BPGC
) const