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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/USCS_Node
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArray< USCS_Node * > GetAllNodes () |
Returns an array containing this node and all children below it | Engine/SCS_Node.h | |
TArray< const USCS_Node * > GetAllNodes () |
Returns an array containing this node and all children below it | Engine/SCS_Node.h |
GetAllNodes()
Description
Returns an array containing this node and all children below it
| Name | GetAllNodes |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/SCS_Node.h |
| Include Path | #include "Engine/SCS_Node.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SCS_Node.cpp |
TArray < USCS_Node * > GetAllNodes()
GetAllNodes()
Description
Returns an array containing this node and all children below it
| Name | GetAllNodes |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/SCS_Node.h |
| Include Path | #include "Engine/SCS_Node.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SCS_Node.cpp |
TArray < const USCS_Node * > GetAllNodes() const