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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/URuntimeVirtualTexture
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 GetLayerCount () |
Returns number of texture layers in the virtual texture | VT/RuntimeVirtualTexture.h | |
static int32 GetLayerCount
(
ERuntimeVirtualTextureMaterialType InMaterialType |
Returns number of texture layers in the virtual texture of a given material type | VT/RuntimeVirtualTexture.h |
GetLayerCount()
Description
Returns number of texture layers in the virtual texture
| Name | GetLayerCount |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/VT/RuntimeVirtualTexture.h |
| Include Path | #include "VT/RuntimeVirtualTexture.h" |
| Source | /Engine/Source/Runtime/Engine/Private/VT/RuntimeVirtualTexture.cpp |
int32 GetLayerCount() const
GetLayerCount(ERuntimeVirtualTextureMaterialType)
Description
Returns number of texture layers in the virtual texture of a given material type
| Name | GetLayerCount |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/VT/RuntimeVirtualTexture.h |
| Include Path | #include "VT/RuntimeVirtualTexture.h" |
| Source | /Engine/Source/Runtime/Engine/Private/VT/RuntimeVirtualTexture.cpp |
static int32 GetLayerCount
(
ERuntimeVirtualTextureMaterialType InMaterialType
)