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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UReplicationDriver
Description
Called after World and NetDriver have been set. This is where RepDriver should possibly look at existing actors in the world
| Name | InitializeActorsInWorld |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/ReplicationDriver.h |
| Include Path | #include "Engine/ReplicationDriver.h" |
virtual void InitializeActorsInWorld
(
UWorld * InWorld
)