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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UReplaySubsystem
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ReplaySubsystem.h |
| Include | #include "ReplaySubsystem.h" |
| Source | /Engine/Source/Runtime/Engine/Private/ReplaySubsystem.cpp |
void SetExternalDataForObject
&40;
UObject &42; OwningObject,
const uint8 &42; Src,
const int32 NumBits
&41;
Remarks
Add external data associated with an object to the recording replay
Parameters
| Name | Description |
|---|---|
| OwningObject | Recorded UObject to associate the data with |
| Src | Pointer to the external data buffer |
| NumBits | Number of bits to store from Src |