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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UReplaySubsystem
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ReplaySubsystem.h |
| Include | #include "ReplaySubsystem.h" |
| Source | /Engine/Source/Runtime/Engine/Private/ReplaySubsystem.cpp |
void RecordReplay
&40;
const FString & Name,
const FString & FriendlyName,
const TArray< FString > & AdditionalOptions,
TSharedPtr< IAnalyticsProvider > AnalyticsProvider
&41;
Remarks
Begin replay recording
Parameters
| Name | Description |
|---|---|
| Name | Replay name (session name, file name, etc) |
| FriendlyName | Description of replay, preferably human readable |
| AdditionalOptions | Additional options values, if any, such as a replay streamer override |
| AnalyticsProvider | Any analytics provider interface in case the replay subsystem/streamer has events to report |