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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UReplaySubsystem
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ReplaySubsystem.h |
| Include | #include "ReplaySubsystem.h" |
| Source | /Engine/Source/Runtime/Engine/Private/ReplaySubsystem.cpp |
bool PlayReplay
(
const FString & Name,
UWorld * WorldOverride,
const TArray < FString > & AdditionalOptions
)
Remarks
Begin replay playback
Parameters
| Name | Description |
|---|---|
| Name | Replay name (session name, file name, etc) |
| WorldOverride | world overridef for playing back on specific UWorld |
| AdditionalOptions | addition options values, if any, such as a replay streamer override |