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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UProjectileMovementComponent
Description
Returns whether interpolation is complete because the target has been reached. True when interpolation is disabled.
| Name | IsInterpolationComplete |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/ProjectileMovementComponent.h |
| Include Path | #include "GameFramework/ProjectileMovementComponent.h" |
UFUNCTION (BlueprintCallable, Category="Game|Components|ProjectileMovement|Interpolation")
bool IsInterpolationComplete() const