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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UPoseAsset
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool ModifyPoseName
(
FName OldPoseName, |
Animation/PoseAsset.h | ||
bool ModifyPoseName
(
FName OldPoseName, |
Animation/PoseAsset.h |
ModifyPoseName(FName, FName)
| Name | ModifyPoseName |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/PoseAsset.h |
| Include Path | #include "Animation/PoseAsset.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/PoseAsset.cpp |
bool ModifyPoseName
(
FName OldPoseName,
FName NewPoseName
)
ModifyPoseName(FName, FName, const SmartName::UID_Type *)
| Name | ModifyPoseName |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/PoseAsset.h |
| Include Path | #include "Animation/PoseAsset.h" |
bool ModifyPoseName
(
FName OldPoseName,
FName NewPoseName,
const SmartName::UID_Type * NewUID
)