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API > API/Runtime > API/Runtime/Engine
| Name | UPolys |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/Polys.h |
| Include Path | #include "Engine/Polys.h" |
Syntax
UCLASS (CustomConstructor, MinimalAPI)
class UPolys : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UPolys
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UPolys
(
const FObjectInitializer& ObjectInitializer |
Engine/Polys.h | ||
UPolys
(
const FObjectInitializer& ObjectInitializer |
Constructors. | Engine/Polys.h | |
UPolys
(
FVTableHelper& Helper |
DO NOT USE. This constructor is for internal usage only for hot-reload purposes. | Engine/Polys.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Element | TArray< FPoly > | Elements. | Engine/Polys.h |
Functions
Public
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool IsAsset() |
Engine/Polys.h | ||
virtual bool Modify
(
bool bAlwaysMarkDirty |
Engine/Polys.h | ||
virtual void Serialize
(
FArchive& Ar |
Engine/Polys.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void AddReferencedObjects
(
UObject* InThis, |
Engine/Polys.h |