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API > API/Runtime > API/Runtime/Engine
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UBlueprintFunctionLibrary
- UPluginBlueprintLibrary
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/PluginBlueprintLibrary.h |
| Include | #include "PluginBlueprintLibrary.h" |
Syntax
class UPluginBlueprintLibrary : public UBlueprintFunctionLibrary
Remarks
A function library of utilities for querying information about plugins.
Functions
| Type | Name | Description | |
|---|---|---|---|
| TArray< FString > | Get the list of extra directories that are recursively searched for plugins (aside from the engine and project plugin directories). | ||
| const TArray< FString > & | Get the list of extra directories added by the project that are recursively searched for plugins. | ||
| TArray< FString > | Get the names of all enabled plugins. | ||
| bool | GetPluginBaseDir
(
const FString& PluginName, |
Get the filesystem path to a plugin's base directory. | |
| bool | GetPluginContentDir
(
const FString& PluginName, |
Get the filesystem path to a plugin's content directory. | |
| bool | GetPluginDescription
(
const FString& PluginName, |
Get the description of a plugin. | |
| bool | GetPluginDescriptorFilePath
(
const FString& PluginName, |
Get the filesystem path to a plugin's descriptor. | |
| bool | GetPluginEditorCustomVirtualPath
(
const FString& PluginName, |
Get the editor custom virtual path of a plugin. | |
| bool | GetPluginMountedAssetPath
(
const FString& PluginName, |
Get the virtual root path for assets in a plugin. | |
| bool | GetPluginNameForObjectPath
(
const FSoftObjectPath& ObjectPath, |
Get the name of the plugin containing an object. | |
| bool | GetPluginVersion
(
const FString& PluginName, |
Get the version number of a plugin. | |
| bool | GetPluginVersionName
(
const FString& PluginName, |
Get the version name of a plugin. | |
| bool | IsPluginMounted
(
const FString& PluginName |
Determine whether a plugin is mounted. |