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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UPluginBlueprintLibrary
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/PluginBlueprintLibrary.h |
| Include | #include "PluginBlueprintLibrary.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PluginBlueprintLibrary.cpp |
static bool GetPluginMountedAssetPath
&40;
const FString & PluginName,
FString & OutAssetPath
&41;
Remarks
Get the virtual root path for assets in a plugin. true if the named plugin was found and the plugin's virtual root path was stored in OutAssetPath, or false otherwise
Parameters
| Name | Description |
|---|---|
| PluginName | Name of the plugin |
| OutAssetPath | Virtual root path for the plugin's assets, if found |