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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UPlayerInput
Description
Gets the axis properties for a given AxisKey. Returns if true if AxisKey was found in the AxisConfig array.
| Name | GetAxisProperties |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerInput.h |
| Include Path | #include "GameFramework/PlayerInput.h" |
| Source | /Engine/Source/Runtime/Engine/Private/UserInterface/PlayerInput.cpp |
bool GetAxisProperties
(
const FKey AxisKey,
FInputAxisProperties & AxisProperties
)