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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UParticleSystemComponent
Description
Set a named material instance parameter on this ParticleSystemComponent. Updates the parameter if it already exists, or creates a new entry if not.
| Name | SetMaterialParameter |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Particles/ParticleSystemComponent.h |
| Include Path | #include "Particles/ParticleSystemComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleSystemComponent.cpp |
UFUNCTION (BlueprintCallable, Category="Effects|Components|ParticleSystem")
void SetMaterialParameter
(
FName ParameterName,
class UMaterialInterface * Param
)