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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UParticleSystemComponent
Description
Change a named float parameter
Set a named float instance parameter on this ParticleSystemComponent. Updates the parameter if it already exists, or creates a new entry if not.
Virtual Inheritance
- UFXSystemComponent::SetFloatParameter → UParticleSystemComponent::SetFloatParameter
| Name | SetFloatParameter |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Particles/ParticleSystemComponent.h |
| Include Path | #include "Particles/ParticleSystemComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleSystemComponent.cpp |
virtual void SetFloatParameter
(
FName ParameterName,
float Param
)