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| Name | UParticleModuleSizeScaleBySpeed |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Classes/Particles/Size/ParticleModuleSizeScaleBySpeed.h |
| Include Path | #include "Particles/Size/ParticleModuleSizeScaleBySpeed.h" |
Syntax
UCLASS (EditInlineNew, HideCategories=Object, Meta=(DisplayName="Size By Speed"), MinimalAPI)
class UParticleModuleSizeScaleBySpeed : public UParticleModuleSizeBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UParticleModule → UParticleModuleSizeBase → UParticleModuleSizeScaleBySpeed
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UParticleModuleSizeScaleBySpeed
(
const FObjectInitializer& ObjectInitializer |
Particles/Size/ParticleModuleSizeScaleBySpeed.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MaxScale | FVector2D | The maximum amount by which to scale a particle in each dimension. | Particles/Size/ParticleModuleSizeScaleBySpeed.h |
|
| SpeedScale | FVector2D | By how much speed affects the size of the particle in each dimension. | Particles/Size/ParticleModuleSizeScaleBySpeed.h |
|
Functions
Public
Overridden from UParticleModule
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CompileModule
(
FParticleEmitterBuildInfo& EmitterInfo |
Compile the effects of this module on runtime simulation. | Particles/Size/ParticleModuleSizeScaleBySpeed.h | |
virtual void Update
(
const FUpdateContext& Context |
Particles/Size/ParticleModuleSizeScaleBySpeed.h |