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| Name | UParticleModuleOrientationAxisLock |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Classes/Particles/Orientation/ParticleModuleOrientationAxisLock.h |
| Include Path | #include "Particles/Orientation/ParticleModuleOrientationAxisLock.h" |
Syntax
UCLASS (EditInlineNew, HideCategories=Object, MinimalAPI, Meta=(DisplayName="Lock Axis"))
class UParticleModuleOrientationAxisLock : public UParticleModuleOrientationBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UParticleModule → UParticleModuleOrientationBase → UParticleModuleOrientationAxisLock
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UParticleModuleOrientationAxisLock
(
const FObjectInitializer& ObjectInitializer |
Particles/Orientation/ParticleModuleOrientationAxisLock.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| LockAxisFlags | TEnumAsByte< EParticleAxisLock > | The lock axis flag setting. | Particles/Orientation/ParticleModuleOrientationAxisLock.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void SetLockAxis
(
EParticleAxisLock eLockFlags |
Particles/Orientation/ParticleModuleOrientationAxisLock.h |
Overridden from UParticleModule
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Spawn
(
const FSpawnContext& Context |
Particles/Orientation/ParticleModuleOrientationAxisLock.h | ||
virtual void Update
(
const FUpdateContext& Context |
Particles/Orientation/ParticleModuleOrientationAxisLock.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Particles/Orientation/ParticleModuleOrientationAxisLock.h |