Navigation
API > API/Runtime > API/Runtime/Engine
| Name | UParticleModuleLocationEmitterDirect |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationEmitterDirect.h |
| Include Path | #include "Particles/Location/ParticleModuleLocationEmitterDirect.h" |
Syntax
UCLASS (EditInlineNew, HideCategories=Object, Meta=(DisplayName="Emitter Direct Location"),
MinimalAPI)
class UParticleModuleLocationEmitterDirect : public UParticleModuleLocationBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UParticleModule → UParticleModuleLocationBase → UParticleModuleLocationEmitterDirect
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UParticleModuleLocationEmitterDirect
(
const FObjectInitializer& ObjectInitializer |
Particles/Location/ParticleModuleLocationEmitterDirect.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| EmitterName | FName | The name of the emitter to use as a source for the location of the particles. | Particles/Location/ParticleModuleLocationEmitterDirect.h |
|
Functions
Public
Overridden from UParticleModule
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Spawn
(
const FSpawnContext& Context |
Particles/Location/ParticleModuleLocationEmitterDirect.h | ||
virtual void Update
(
const FUpdateContext& Context |
Particles/Location/ParticleModuleLocationEmitterDirect.h |