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| Name | UParticleModuleLightBase |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Classes/Particles/Light/ParticleModuleLightBase.h |
| Include Path | #include "Particles/Light/ParticleModuleLightBase.h" |
Syntax
UCLASS (EditInlineNew, HideCategories=Object, Abstract, Meta=(DisplayName="Light"))
class UParticleModuleLightBase : public UParticleModule
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UParticleModule → UParticleModuleLightBase
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UParticleModuleLightBase
(
const FObjectInitializer& ObjectInitializer |
Particles/Light/ParticleModuleLightBase.h |
Functions
Public
Overridden from UParticleModule
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanTickInAnyThread() |
Return false if this emitter requires a game thread tick | Particles/Light/ParticleModuleLightBase.h |