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| Name | UParticleModuleKillHeight |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Classes/Particles/Kill/ParticleModuleKillHeight.h |
| Include Path | #include "Particles/Kill/ParticleModuleKillHeight.h" |
Syntax
UCLASS (EditInlineNew, HideCategories=Object, Meta=(DisplayName="Kill Height"))
class UParticleModuleKillHeight : public UParticleModuleKillBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UParticleModule → UParticleModuleKillBase → UParticleModuleKillHeight
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UParticleModuleKillHeight
(
const FObjectInitializer& ObjectInitializer |
Particles/Kill/ParticleModuleKillHeight.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bAbsolute | uint32 | If true, the height should be treated as a world-space position. | Particles/Kill/ParticleModuleKillHeight.h |
|
| bApplyPSysScale | uint32 | If true, take the particle systems scale into account | Particles/Kill/ParticleModuleKillHeight.h |
|
| bFloor | uint32 | If true, the plane should be considered a floor - ie kill anything BELOW it. | Particles/Kill/ParticleModuleKillHeight.h |
|
| Height | FRawDistributionFloat | The height at which to kill the particle. | Particles/Kill/ParticleModuleKillHeight.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void InitializeDefaults() |
Initializes the default values for this property | Particles/Kill/ParticleModuleKillHeight.h |
Overridden from UParticleModule
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Render3DPreview
(
const FPreviewContext& Context |
Particles/Kill/ParticleModuleKillHeight.h | ||
virtual void Update
(
const FUpdateContext& Context |
Particles/Kill/ParticleModuleKillHeight.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Particles/Kill/ParticleModuleKillHeight.h | ||
virtual void PostInitProperties() |
Particles/Kill/ParticleModuleKillHeight.h |