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| Name | UParticleModuleKillBox |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Classes/Particles/Kill/ParticleModuleKillBox.h |
| Include Path | #include "Particles/Kill/ParticleModuleKillBox.h" |
Syntax
UCLASS (EditInlineNew, HideCategories=Object, Meta=(DisplayName="Kill Box"))
class UParticleModuleKillBox : public UParticleModuleKillBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UParticleModule → UParticleModuleKillBase → UParticleModuleKillBox
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UParticleModuleKillBox
(
const FObjectInitializer& ObjectInitializer |
Particles/Kill/ParticleModuleKillBox.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bAbsolute | uint32 | If true, the box coordinates are in world space./ | Particles/Kill/ParticleModuleKillBox.h |
|
| bAxisAlignedAndFixedSize | uint32 | If true, the box will always be axis aligned and non-scalable. | Particles/Kill/ParticleModuleKillBox.h |
|
| bKillInside | uint32 | If true, particles INSIDE the box will be killed. | Particles/Kill/ParticleModuleKillBox.h |
|
| LowerLeftCorner | FRawDistributionVector | The lower left corner of the box. | Particles/Kill/ParticleModuleKillBox.h |
|
| UpperRightCorner | FRawDistributionVector | The upper right corner of the box. | Particles/Kill/ParticleModuleKillBox.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void InitializeDefaults() |
Initializes the default values for this property | Particles/Kill/ParticleModuleKillBox.h |
Overridden from UParticleModule
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Render3DPreview
(
const FPreviewContext& Context |
Particles/Kill/ParticleModuleKillBox.h | ||
virtual void Update
(
const FUpdateContext& Context |
Particles/Kill/ParticleModuleKillBox.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Particles/Kill/ParticleModuleKillBox.h | ||
virtual void PostInitProperties() |
Particles/Kill/ParticleModuleKillBox.h |