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Description
GetCurrentLODLevel Returns the currently set LODLevel. Intended for game-time usage. Assumes that the given LODLevel will be in the [0..# LOD levels] range.
| Name | GetCurrentLODLevel |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Particles/ParticleEmitter.h |
| Include Path | #include "Particles/ParticleEmitter.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleEmitter.cpp |
UParticleLODLevel * GetCurrentLODLevel
(
FParticleEmitterInstance * Instance
)
NULL if the requested LODLevel is not valid. The pointer to the requested UParticleLODLevel if valid.