Navigation
API > API/Runtime > API/Runtime/Engine
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- USubsystem
- UWorldSubsystem
- UObjectTraceWorldSubsystem
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ObjectTrace.h |
| Include | #include "ObjectTrace.h" |
Syntax
UCLASS ()
class UObjectTraceWorldSubsystem : public UWorldSubsystem
Remarks
World subsystem used to track world info.
Variables
| Type | Name | Description | |
|---|---|---|---|
| double | ElapsedTime | Elapsed time since recording started (or since start of game if RewindDebugger didn't start the trace) | |
| uint16 | FrameIndex | The frame index incremented each tick. | |
| uint16 | RecordingIndex | Trace Recording identifier (set by RewindDebugger or 0) |
Constructors
No constructors are accessible with public or protected access.