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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UNetConnection
Description
Returns the online platform name for the player on this connection. Only valid for client connections on servers.
| Name | GetPlayerOnlinePlatformName |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/NetConnection.h |
| Include Path | #include "Engine/NetConnection.h" |
FName GetPlayerOnlinePlatformName() const