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Description
Find a dormant replicator for the channel actor or one of its subobjects. Removes it from the map if found.
| Name | FindAndRemoveDormantReplicator |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/NetConnection.h |
| Include Path | #include "Engine/NetConnection.h" |
| Source | /Engine/Source/Runtime/Engine/Private/NetConnection.cpp |
TSharedPtr < FObjectReplicator > FindAndRemoveDormantReplicator
(
AActor * OwnerActor,
UObject * Object
)