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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UNetConnection
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void EnableEncryption () |
Enables encryption for the underlying encryption packet handler component. | Engine/NetConnection.h | |
void EnableEncryption
(
const FEncryptionData& EncryptionData |
Sets the encryption data and enables encryption. | Engine/NetConnection.h |
EnableEncryption()
Description
Enables encryption for the underlying encryption packet handler component.
| Name | EnableEncryption |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/NetConnection.h |
| Include Path | #include "Engine/NetConnection.h" |
| Source | /Engine/Source/Runtime/Engine/Private/NetConnection.cpp |
void EnableEncryption()
EnableEncryption(const FEncryptionData &)
Description
Sets the encryption data and enables encryption.
| Name | EnableEncryption |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/NetConnection.h |
| Include Path | #include "Engine/NetConnection.h" |
| Source | /Engine/Source/Runtime/Engine/Private/NetConnection.cpp |
void EnableEncryption
(
const FEncryptionData & EncryptionData
)