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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UNavMovementComponent
Description
Set the path following agent this interface uses. Must implement IPathFollowingAgentInterface.
Virtual Inheritance
- INavMovementInterface::SetPathFollowingAgent → UNavMovementComponent::SetPathFollowingAgent
| Name | SetPathFollowingAgent |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/NavMovementComponent.h |
| Include Path | #include "GameFramework/NavMovementComponent.h" |
virtual void SetPathFollowingAgent
(
IPathFollowingAgentInterface * InPathFollowingAgent
)