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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UModelComponent
Description
Returns the static lightmap resolution used for this primitive. 0 if not supported or no static shadowing.
Virtual Inheritance
- UPrimitiveComponent::GetStaticLightMapResolution → UModelComponent::GetStaticLightMapResolution
| Name | GetStaticLightMapResolution |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/ModelComponent.h |
| Include Path | #include "Components/ModelComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/ModelLight.cpp |
virtual int32 GetStaticLightMapResolution() const
int32 The StaticLightmapResolution for the component