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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UModel
- UObject::Rename()
- UModel::Rename()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Model.h |
| Include | #include "Model.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Model.cpp |
virtual bool Rename
(
const TCHAR * InName,
UObject * NewOuter,
ERenameFlags Flags
)
Remarks
Rename this object to a unique name, or change its outer.
Unless ForceNoResetLoaders is passed in, this will cause a flush of all level streaming.