Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UModel
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Model.h |
| Include | #include "Model.h" |
| Source | /Engine/Source/Runtime/Engine/Private/ModelCollision.cpp |
float FindNearestVertex
(
const FVector3f & SourcePoint,
FVector3f & DestPoint,
float MinRadius,
int32 & pVertex
) const